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T

Tile(String, Map<String, Object>) - Constructor for record class ActiverseUtils.Physics.WorldGeneration.Tile
Creates an instance of a Tile record class.
Tile(String, Map<String, Object>) - Constructor for record class ActiverseUtils.WorldGeneration.Tile
Creates an instance of a Tile record class.
Timer - Class in ActiverseUtils
Advanced Timer class for game loop timing, delays, and repeated events.
Timer() - Constructor for class ActiverseUtils.Timer
Constructs a Timer with no duration (manual control).
Timer(long, boolean) - Constructor for class ActiverseUtils.Timer
Constructs a Timer with optional duration and repeat flag.
toAcceleration(double) - Method in class ActiverseUtils.ActorVector
Simulates a force applied on a mass and returns the resulting acceleration vector.
toKineticEnergy(double) - Method in class ActiverseUtils.ActorVector
Computes kinetic energy: KE = 0.5 * m * v², where v = this vector's magnitude.
toString() - Method in class ActiverseEngine.Item
 
toString() - Method in class ActiverseUtils.ActorVector
Returns a string representation of the vector in coordinate format.
toString() - Method in record class ActiverseUtils.Physics.WorldGeneration.Tile
Returns a string representation of this record class.
toString() - Method in record class ActiverseUtils.WorldGeneration.Tile
Returns a string representation of this record class.
turn(double) - Method in class ActiverseEngine.Actor
Turns the actor by the specified angle.
type() - Method in record class ActiverseUtils.Physics.WorldGeneration.Tile
Returns the value of the type record component.
type() - Method in record class ActiverseUtils.WorldGeneration.Tile
Returns the value of the type record component.
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