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M
- magnitude() - Method in class ActiverseUtils.ActorVector
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Returns the magnitude (length) of the vector using the Euclidean formula.
- MemoryTracker - Class in ActiverseEngine
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MemoryTracker class is used to track memory usage of the game along with other statistics
- MemoryTracker() - Constructor for class ActiverseEngine.MemoryTracker
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Constructor for MemoryTracker class
- metadata() - Method in record class ActiverseUtils.Physics.WorldGeneration.Tile
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Returns the value of the
metadata
record component. - metadata() - Method in record class ActiverseUtils.WorldGeneration.Tile
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Returns the value of the
metadata
record component. - mouseClicked(MouseEvent) - Method in class ActiverseEngine.ActiverseMouseInfo
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Not in use method (built on in the future)
- mouseEntered(MouseEvent) - Method in class ActiverseEngine.ActiverseMouseInfo
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To be built in the future
- mouseExited(MouseEvent) - Method in class ActiverseEngine.ActiverseMouseInfo
- mousePressed(MouseEvent) - Method in class ActiverseEngine.ActiverseMouseInfo
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Detects if a mouse button is pressed.
- mouseReleased(MouseEvent) - Method in class ActiverseEngine.ActiverseMouseInfo
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Detects if a mouse button is released.
- move(int) - Method in class ActiverseEngine.Actor
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Moves the actor in its current direction by the specified distance.
- moveFile(String, String) - Static method in class ActiverseUtils.FileUtils
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Moves (or renames) a file from source path to target path.
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form