Package ActiverseUtils


package ActiverseUtils
  • Class
    Description
    The ActorVector class represents a 2D vector in the Activerse game engine.
    FileUtils - A utility class for common file operations such as reading, writing, appending, checking existence, and creating directories.
    PerlinNoise generates smooth gradient-based noise commonly used for procedural textures, terrain, and other effects.
    The Physics class provides a comprehensive suite of physics-related calculations, suitable for simulations, games, and educational tools.
    WorldGeneration provides advanced utilities for procedural world generation.
    Tile is a serializable record that stores the type of tile and any custom metadata.
    Advanced Timer class for game loop timing, delays, and repeated events.
    WorldGeneration provides advanced utilities for procedural world generation.
    Tile is a serializable record that stores the type of tile and any custom metadata.