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G

GameLoop - Class in ActiverseEngine
Represents a highly parallelized game loop maximizing CPU usage while maintaining stability.
GameLoop(World) - Constructor for class ActiverseEngine.GameLoop
 
generateBiomes(int, String[]) - Method in class ActiverseUtils.Physics.WorldGeneration
Assigns biomes to each tile based on horizontal position and biome width.
generateBiomes(int, String[]) - Method in class ActiverseUtils.WorldGeneration
Assigns biomes to each tile based on horizontal position and biome width.
generateCaves(double, int) - Method in class ActiverseUtils.Physics.WorldGeneration
Generates cave-like structures using a randomized cellular automata.
generateCaves(double, int) - Method in class ActiverseUtils.WorldGeneration
Generates cave-like structures using a randomized cellular automata.
generatePerlinSurface(int, double, double) - Method in class ActiverseUtils.Physics.WorldGeneration
Generates a 1D heightmap using Perlin noise with default octaves and persistence.
generatePerlinSurface(int, double, double) - Method in class ActiverseUtils.WorldGeneration
Generates a 1D heightmap using Perlin noise with default octaves and persistence.
generatePerlinSurface(int, double, double, int, double) - Method in class ActiverseUtils.Physics.WorldGeneration
Generates a customizable Perlin-based heightmap with multiple octaves.
generatePerlinSurface(int, double, double, int, double) - Method in class ActiverseUtils.WorldGeneration
Generates a customizable Perlin-based heightmap with multiple octaves.
getActors() - Method in class ActiverseEngine.World
Returns the list of actors in the world
getElapsedTime() - Method in class ActiverseUtils.Timer
Returns how much time has elapsed in milliseconds.
getFilename() - Method in class ActiverseEngine.ActiverseSound
Gets the filename of the audio file.
getFPS() - Static method in class ActiverseEngine.World
Returns targeting FPS
getHeight() - Method in class ActiverseEngine.Actor
Gets the height of the actor.
getImage() - Method in class ActiverseEngine.ActiverseImage
Gets the loaded image.
getImage() - Method in class ActiverseEngine.Actor
Gets the image of the actor.
getInventory() - Method in class ActiverseEngine.Actor
Gets the inventory of the actor.
getInventorySize() - Method in class ActiverseEngine.Actor
Gets the maximum size of the actor's inventory.
getMemoryUsagePerSecond() - Method in class ActiverseEngine.MemoryTracker
Returns the memory usage per second in a formatted string.
getMouseLocation() - Static method in class ActiverseEngine.ActiverseMouseInfo
Retrieves the current location of the mouse pointer on the screen.
getName() - Method in class ActiverseEngine.Item
Returns the name of the item
getOneIntersectingObject() - Method in class ActiverseEngine.Actor
Finds the intesrsectiuon of the actor with another actor then returns it
getPath() - Method in class ActiverseEngine.ActiverseImage
Gets the path to the image file.
getPreferredSize() - Method in class ActiverseEngine.World
Returns the list of loaded images in the world
getRandom() - Method in class ActiverseUtils.Physics.WorldGeneration
Returns the internal random instance (for procedural hooks).
getRandom() - Method in class ActiverseUtils.WorldGeneration
Returns the internal random instance (for procedural hooks).
getRemainingTime() - Method in class ActiverseUtils.Timer
Returns the remaining time in milliseconds, or 0 if expired.
getTargetFps() - Method in class ActiverseEngine.GameLoop
Returns the target frames per second (FPS) for the game loop.
getTargetFPS() - Method in class ActiverseEngine.MemoryTracker
Returns FPS target
getTicksDone() - Static method in class ActiverseEngine.World
Gets ticks done in the engine
getTile(int, int) - Method in class ActiverseUtils.Physics.WorldGeneration
Returns the Tile object at the specified (x, y), or null if out of bounds.
getTile(int, int) - Method in class ActiverseUtils.WorldGeneration
Returns the Tile object at the specified (x, y), or null if out of bounds.
getTileMap() - Method in class ActiverseUtils.Physics.WorldGeneration
Returns the internal tile map.
getTileMap() - Method in class ActiverseUtils.WorldGeneration
Returns the internal tile map.
getType() - Method in class ActiverseEngine.Item
For implementation
getValue() - Method in class ActiverseEngine.Item
Returns the value as signed and serialized of type item
getVelocityX() - Method in class ActiverseEngine.Actor
Gets the horizontal velocity of the actor.
getVelocityY() - Method in class ActiverseEngine.Actor
Gets the vertical velocity of the actor.
getVolume() - Method in class ActiverseEngine.ActiverseSound
Gets the current volume of the audio file.
getWidth() - Method in class ActiverseEngine.Actor
Returns the width of the Actor
getWorld() - Method in class ActiverseEngine.Actor
Gets the world that the actor belongs to.
getX() - Method in class ActiverseEngine.Actor
Gets the x-coordinate of the actor's location.
getX() - Method in class ActiverseUtils.ActorVector
 
getY() - Method in class ActiverseEngine.Actor
Gets the y-coordinate of the actor's location.
getY() - Method in class ActiverseUtils.ActorVector
 
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