Class WorldManager.WorldData
java.lang.Object
ActiverseUtils.WorldManager.WorldData
- Enclosing class:
WorldManager
- Version:
- 1.4.1
- Author:
- Knivier
-
Field Summary
FieldsModifier and TypeFieldDescriptionintEdge length of one chunk in tile units (e.g.booleanWhen true, terrain is generated in chunks around the player (see chunkTiles).longintlongintint -
Constructor Summary
Constructors -
Method Summary
-
Field Details
-
seed
public long seed -
tileSize
public int tileSize -
worldWidth
public int worldWidth -
worldHeight
public int worldHeight -
totalGameTicks
public long totalGameTicks -
infinite
public boolean infiniteWhen true, terrain is generated in chunks around the player (see chunkTiles). -
chunkTiles
public int chunkTilesEdge length of one chunk in tile units (e.g. 32 = 32×32 tiles per chunk).
-
-
Constructor Details
-
WorldData
public WorldData()
-