Class TextLabel
java.lang.Object
ActiverseUtils.TextLabel
TextLabel - A text display component for World UI
Allows drawing text without using Graphics2D directly in game code
- Version:
- 1.4.1
- Author:
- Knivier
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Constructor Summary
Constructors -
Method Summary
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Constructor Details
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TextLabel
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TextLabel
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TextLabel
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Method Details
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render
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getText
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setText
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getX
public int getX() -
setX
public void setX(int x) -
getY
public int getY() -
setY
public void setY(int y) -
getColor
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setColor
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getFont
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setFont
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