Java 2D game engine by Knivier
Create what you want, how you want, with the modification you want.
Licensed CC BY-NC-SA 4.0. Share-alike, non-commercial.
Activerse is a Java 2D game framework for physics, graphics, and sound. Modular APIs let you customize the engine as much as the game.
A tool made by developers, for the developer.
v1.4.2 ships ActiverseEngine plus ActiverseUtils. Start from the wiki, or read Developers Insider Release 2 (PDF) for the clock, interpolation, and architecture.
Timing, interpolation, and runtime hardening
v1.4.2 unifies the simulation clock, interpolates rendering between ticks, and loads assets from filesystem or classpath.
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Use this address for bug reports only. Mail is sorted by priority matching, so sending the wrong kind of request can delay a reply. For help or other information, see the contact section on the main site.